QUESTIONIt seems that Blender is good for only modeling organic objects. I want to make some nice beveled cube type things, but it looks wrong in flat shading, and it looks terrible with smooth shading. The only way it seems is to subdivide the faces to an ungodly amount of polygons to get the smooth shading to look nice.
ANSWERCreate smoothing groups for nicer smooth shading.You can do it by either pressing y or p after you selected faces.
Uploading video---finishedIf your interested in watching me model the Striker Unit you can do it right here
Rocket legs?
That looks like an odd anime.
If it makes it any better, the females don't wear pants when they're in their school uniforms, they have what looks like swimsuit bottoms