no
that is completely wrong. so wrong i can't even be bothered explaining why it's so wrong
I'd like to hear it though one day, might be instructive for those who don't get it.
Anyway, I think it is good if you try to remain consistent with the game you are making models for. Do you know those "Real cars" packs for games like GTAIII and the first Mafia?
When I was young, I was a sucker for those, but as time passed me by, I started to feel that something was not right. It turned out it was the consistency that was lacking. Usually these packs are pretty much like putting together bunch of models made by different people. The thing is, they were hardly ever consistent, as some cars were relatively low-poly with a detail rich texture, whereas the other car was high-poly with one solid colour for the body. Both looked good, but looked awful next to each other. And that can harm the experience in the long run as it sort of ruins the atmosphere.