Anyone want to help troubleshoot getting the TF2 models into Blender with me? I can't find that SDK folder
The models are in 3 formats anyway, Maya, SMD and DMX, i don't know about Maya and DMX, but Milkshape 3D can import models and bones with the SMD import, Blender however, i don't think there's a plugin for either formats
If you're using the new Blender, it'll only have a .3ds and .obj import that Milkshape can export, but the model's bones don't stay apparently