Author Topic: The new and improved 3D model topic!  (Read 5006407 times)

-snip-
Buildings, I hope to make a city like the one sometimes at the main menu of Gran Turismo 5, ie all white with roads and green trees.
Looks nice, except for those slight overlapping faces near the bottom.

Reminds me of a box city I made in skp one time.

I'd say the pyro gun's barrel (or whatever you call it on a flamethrower) is a bit too thin.
Perhaps in terms of blocko style but in relation to the actual TF2 model, no.

Looks nice, except for those slight overlapping faces near the bottom.
Yeah, one of the problems with the curve.







EDIT-after looking at this for a bit, I realized I can make world models of weapons for better engines.

I just might do that...
« Last Edit: March 25, 2012, 11:12:25 PM by The Corporation »



does it..?

oh god I need help

YES IT DOES FOLD UP AND CONVIENIENTLY FOLD ONTO MY SIDE.

:c

YES IT DOES FOLD UP AND CONVIENIENTLY FOLD ONTO MY SIDE.

:c

Last I checked the sidearms didn't fold into themselves YOU MADE IT INACCURATE AND MUST BURN FOR IT or something

that's pretty good
thanks.
Though I doubt' I'll be able to model if I keep having driver issues.

give the inner walls of the shotgun a few more centimeters. It's barrel looks weak otherwise.

how do i set the sky to be all alpha for a render?