Author Topic: The new and improved 3D model topic!  (Read 4686515 times)

umg 2 high ply nob lern2modle
In all seriousness, those look very nice.



wowe ram u so lame!! dis is hwo u do p90
urs is preti gud


Anyone know why I get these artifacts when I move my camera in 3ds Max, but then they quickly fade away when I'm done moving?

it simplifies the render when you move the camera so that it can perform smoothly
also wtf is that

it simplifies the render when you move the camera so that it can perform smoothly
also wtf is that
Just the object I was copying from the tutorial video.

nekram wtf
2 of those guns weren't from cod get yo stuff together son



I BEAT Y- loving fa
oh but it's kinda ugly and fat i need to fix him
and his tail is not where it should be
wtf
im in love wit u




also KHAIN VS THEKHOZ WHO WILL MAKE THE MOST BLOCKO GENERIC WEAPONS TUNE IN NEXT TIME ON 3D MODEL TOPIC



someone found out how to do something he should have known how to do in the beginning o:

ITS FUKKIN GREEN



someone found out how to do something he should have known how to do in the beginning o:

ITS FUKKIN GREEN
It's also a cube.
Green cubes are better than cubes?

correction: green cubes are better than orange cubes.

correction: green cubes are better than orange cubes.
Realm of the Mad God begs to differ.




im in love wit u

I made the tail loop around the throat, and made it hug the face better.
I don't know what that artifact deal in the center is, i'll deal with it.


I made the tail loop around the throat, and made it hug the face better.
I don't know what that artifact deal in the center is, i'll deal with it.
I made a facehugger a while ago that was functional too.

was it part of hatmod+

because that's what this is for o: i'm making a big ol pack of them, to fit in with all the other big ol packs of hats


ALSO
West side gang non-coffee beverage attack
« Last Edit: August 25, 2012, 01:21:48 AM by KadeBL_ID12958 »