feels like the 10th time someone is making the tf2 weapons
Because it is
why do some people model with triangles? it's way more complicated than quads.
The barrel of the sticky launcher looks too...segmented. And the handle of the shovel looks like a coke bottle.
Well, my Sticky Launcher is not anymore segmented than the one in TF2. As for the Shovel... is that bad?
It looks great other than your pretty bad photoshop skills lol
[i mg]http://i.imgur.com/OQRoi.png[/img]
how to totally waste processing power16 cycle A/O on what is basically a 2-dimensional objecti didn't even end up actually using it because of some funny artifacts on the overlapping faces