Author Topic: The new and improved 3D model topic!  (Read 4883152 times)



-snip-

Its a Dwarf Gecko! Looks kinda weird... They won't have that big of an eye

HK M416

meant to be more 'blocky,' WIP
« Last Edit: March 09, 2013, 08:14:45 PM by Zloff »

loving awesome zloff :o

Love your stuff Zloff and Khain!

I just wish I had the time to sit down and work on modeling.

Yes I'm lunar, my indecent with the post was my OCD problem. I was off my medication for about a month.
It's hard for me not to go through and delete everything I've done, I do it with Facebook also.
I'll try not to do it, but I can't help some of it. My apologies for the disruption. Anyway after having said all that,

If anyone comes to you and tells you that retopology is fun, do me a favor and smack them hard.
Getting good topology is a crappy use of time and energy. But anyway here's the face re topo.
For the most part the topology is accurate to standard, but there are a few spots like the nose that isn't right yet.

Retopology IS fun though.


I kinda like the retopology stuff I've done so far.


What IS retopology?
Making a lower poly mesh from a sculpt with a few million faces.

What IS retopology?
Exactly what it sounds like, redoing the topology of a mesh. Usually used to create a lower poly mesh from a high poly mesh for use in real time.

i started making guns for ace of sppppp- build and shoot again