Author Topic: The new and improved 3D model topic!  (Read 4681032 times)

if you mean how hilariously stretched they are on the top surfaces in comparison to every other surface, i agree, it looks like he didn't map them quite right

decided to try similar rendering with some models i have laying around (haven't actually made anything in ages), they actually turned out pretty nice






« Last Edit: April 07, 2013, 09:37:17 AM by RagnaTheBroedge »


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I'm back.

I'm back.
Did you by chance make the Ryno weapon? Seems to fit your style.

Did you by chance make the Ryno weapon? Seems to fit your style.
Actually no, the RYNO-V isn't mine.

I did however make a RYNO, based off the RYNO-II from R&C Going Commando. However, I can't find the model OR the render at the moment...


Looks much better but the circular indent looks out of place.

You might also want to do something with the stock so it stops before the shoulder.
Otherwise looks great.


oh boy more silly looking bevel spam weapons

here's a QUALITY MODEL
...wait....

http://i.imgur.com/uLbH38M.png

Hold up, ragna or whatever, is that the shagohod?

i loving wish
it's from that silly "generate a ship from your name" thing that was a fad for a little a few months ago

I'm having trouble modeling blocky guns with grips like these



Any pointers?

Make deep cuts and more 90 degree'd where the hands should go.



With the help of Khain, since I suck at guns.

The new and improved 3D weapons topic