Author Topic: The new and improved 3D model topic!  (Read 4690055 times)

Yeah. That would've been a sweet easteregg.
ive never seen badspot's cabinet



Make me a Colt Anaconda!



wtf happened to the arms
 and the feet
I have no idea, probably some problem with how sketchfab imports the models
wtf too many useless polygons
It's not meant for Blockland if that's what you mean
whenever i make a bl model it ends up with too little details so it just looks like an unrecognizable geometric shape
Make me a Colt Anaconda!
Assuming you mean me, maybe
« Last Edit: November 03, 2013, 02:29:46 PM by lolz?? »

the contrast between the low and high poly parts looks so silly holy crud


IT'S OFFFFFCENTERRRRRRRR

[imag]http://i.imgur.com/oRHUmF5.png[/img]
IT'S OFFFFFCENTERRRRRRRR
FINE ILL CHANGE ITTTTTTTTTT



Just gonna put this in here since the animation thread(s) are too old to bump. :(

Working on a short ~10 sec animation with DarkStar's Blockhead rig in Blender. Should have it done tomorrow or Tuesday. Also, if someone has a Blockhead skeleton setup in Blender, I'd love to use it to make some custom animations for Blockland - maybe emotes? :P

Just gonna put this in here since the animation thread(s) are too old to bump. :(

Working on a short ~10 sec animation with DarkStar's Blockhead rig in Blender. Should have it done tomorrow or Tuesday. Also, if someone has a Blockhead skeleton setup in Blender, I'd love to use it to make some custom animations for Blockland - maybe emotes? :P
You can't just make new .dsqs like that :(

the world isnt that simple

You can't just make new .dsqs like that :(

the world isnt that simple
What are you talking about. There's an entire tutorial on it, I just don't have the time to put tighter the skeleton myself.