Author Topic: The new and improved 3D model topic!  (Read 4664796 times)

apparently you have less of an understanding about low poly modeling than I do about gravity  :cookieMonster:

dont bring this into this thread

This rasta guy is enjoying a blunt and a (light) beer



looks more like a stuffty minecraft mod gothboy
try actually making the dreadlocks longer and flatter and the cap solid yikes

This rasta guy is enjoying a blunt and a (light) beer


dear lord

looks more like a stuffty minecraft mod gothboy
try actually making the dreadlocks longer and flatter and the cap solid yikes
This

Plus Goth, your models are a bit too high poly and or disproportionate, they look out of place most of the time

This rasta guy is enjoying a blunt and a (light) beer


The hat prevents the CIA from injecting gravity vaccines into his brain

looks more like a stuffty minecraft mod gothboy
try actually making the dreadlocks longer and flatter and the cap solid yikes
How does that look anything like minecraft lol

This

Plus Goth, your models are a bit too high poly and or disproportionate, they look out of place most of the time
You thought the buster sword was too high poly? Most of the faces in this one are in the hat and the beer can. I didn't have any intention of getting this in-game so I wasn't too worried about the poly count

How does that look anything like minecraft lol



theres also other mods that add hair kinda like that and theres a default setting that looks kinda like that


Plus Goth, your models are a bit too high poly and or disproportionate, they look out of place most of the time

Dude you don't understand, the can needs 32 sides.

oh you mean the hat lol - yeah I suppose I could've given it a better weaving style

oh you mean the hat lol - yeah I suppose I could've given it a better weaving style
do you have the IQ of a handicapped pug my boy


do you have the IQ of a handicapped pug my boy

ARTIFICIAL INTELLIGENCE


what are those hands
what are his eyes AAAAAAAAA