Author Topic: Supreme Commander  (Read 2131 times)

Just got it yesterday, on level 3 on UEF.



Supreme Commander is a real-time strategy computer game designed by Chris Taylor and developed by his company, Gas Powered Games. The game is considered to be the spiritual successor to Taylor's 1997 game, Total Annihilation.[2] First announced in the August 2005 edition of PC Gamer magazine,[3] the game was released on February 16, 2007 in Europe and February 20, 2007 in North America. A standalone expansion, Supreme Commander: Forged Alliance, was released on November 6 of the same year.

Supreme Commander is focused on using a giant bipedal mech called an Armoured Command Unit (or ACU) to build a base, then upgrading units to reach higher technology tiers, and conquering opponents. The player can command one of three nations: the Aeon Illuminate, the Cybran Nation, or the United Earth Federation. Supreme Commander was highly anticipated in pre-release previews, and was received well by critics, with a Metacritic average of 86 out of 100

Anyone else have it?

One of my friends has it. I want it.

Bump, for I have just completed level 3. Supreme commander is hard :c

Ah yes Supreme Commander. One word to describe it "Awesome".

More like, "loving epic, no other game like it!"

More like, "loving epic, no other game like it!"
Haha
Ya right

does it have custom map editor?

Well........

I wouldn't know. :P

Haha
Ya right

wat?

He didn't say it was the best game in the world, just that it was awesome and unique.

I feel it deserves the title "unique" as, while it contains all the advancements of the RTS genre, it builds even further on that formula; much larger scales, more control over units and buildings, better balancing, etc.

wat?

He didn't say it was the best game in the world, just that it was awesome and unique.

I feel it deserves the title "unique" as, while it contains all the advancements of the RTS genre, it builds even further on that formula; much larger scales, more control over units and buildings, better balancing, etc.
No game like it arent the words Id choose, however I will give it credit for being fun until you get bored of the repetitiveness

No game like it arent the words Id choose, however I will give it credit for being fun until you get bored of the repetitiveness

To me, that applies to any game. Even games which are designed to played through main times (L4D) get boring after awhile.


that right there is a FTW screenshot

What about Forged alliance? D:

i never really liked the game that much even though i love RTS games it is just so different than everything else i play
it has some units that take a whole loving 1 hour and 30 minutes to make