Author Topic: Boxworld *V4.0.4B!* *Don't ignore me :(*  (Read 10023 times)

Well, it gives the dangleing on the edge of a cliff effect if you can understand. There is a slight problem when trying to go outside again from the second area. You turn off the camera and the area where you have to jump pad up is blocked off by that same glitch. The roof is too short and the box is in the way when it is a floor object.

In area 1 , I got stuck just off the cliff by the first tree. some how I can not move. Did you make the player interact with trees in any way?

Pressing the back button on the options in the main menu crashes the game.
« Last Edit: June 21, 2009, 10:14:15 AM by General Omega »

1. you don't go that way
2. no
3. it shouldn't.

1. you don't go that way
2. no
3. it shouldn't.
1. that explains it
2. It did
3. I will try that later after not dieing of bonus get.


The second bonus causes you to die due to freezing you in the air. It keeps me from going back.

Edit, It appears to be getting randomly stuck.  I got the second pic from jumping strait off the rock when landing and into the middle of the last brick.

Edit: I am getting stuck everywhere.





Also, the boss battle music is win. If only there was moar background music.
« Last Edit: June 21, 2009, 10:41:30 AM by General Omega »



I love the new site, tails :3

i downloaded the game last night and had a blast :D

Thank you :D

And here's a free update for you.


Leaving boss room correctly stops sound
Leaving boss room correctly removes battery meter
Jump is now shift.
Battery meter (lives bar) checks for its existence
Key speech bubble only shows when player close
Player looks in the correct direction on entering next screen
Player position correction
Size decrease


Run the updater to get it.

The jump glitches make some parts of the game hard :(
« Last Edit: June 24, 2009, 03:24:05 PM by Colten »

I'm aware of that. Since you bumped it, Heres whats gonna be in the next patch

below.
« Last Edit: June 25, 2009, 09:58:48 PM by tails »

4.4 is now out :D

Ladders added
Scripts optimized*
Title music playing for a second after escaping from game when music disabled fixed.
Room 4 improve
Room 1 improve
Boss room improve
New level
X button activates… (if obtained)
Game no longer freezes when focus lost.
P button pauses game.
Text boxes (use space to continue / close)
Removed unused global.bonusfound
version shown on main menu

Only on updater for now.




A major issue is fixed in 4.0.5.

And due to the nature im going to try and get it out soon. Even if its lacking somethings i wanted to add.

Lets go back to version 4.0.3 where i added this

    Battery meter (lives bar) checks for its existence

Now, a few days ago i became aware of a lag problem on the boss map, I figured it was a problem with the boss.

It wasn’t:

Once you start the game, It is checking every millisecond if the battery (lives) bar exists. And due to complete idiocy on my behalf, instead of checking if one existed, It was creating another one. Every millisecond. So within 10 seconds or so you had 1000 extra objects on the map, And as the boss takes the longest to beat it it grows to a giant amount and begins to lag the game. in some cases bringing it down to 1fps.

So yes, This is fixed, And i will try to have v4.0.5 out within a day or two.

i beat it :) but i got stuck in the shield and couldn't get out

Yeah i forgot to make it unfreeze the player :x

Make this for the ds and il get it :P