1. A Respawn bricks or clear physics cmd to prevent spam physics laying around2. an AddEvent. I could use this in updates for evented computers.3. A new Fake kill event it fake kills the brick and the suporting bricks
1. physics are client side, if you think its spammy, turn them off.2. that would be nice3. use relays to kill other bricks, (on relay > fire relay, on relay > fake kill)
1. Its not like there lagging me or anything its they are just in the way3. That would take forever to event everything woudn't it?
3. That would take forever to event everything woudn't it?
1. Its not like there lagging me or anything its they are just in the way
1. Can't you push them out of the way?
1. Can't you push them out of the way? Or are they just blocking your view?
Thorax, you could use OnProjectileHit (or BlownUp, or both)->Self->KillBrick. That should take out the support, and if all supports are taken out, then there is no brick holding up the struckture, thus a collapse.
But then they don't respawn... Wait. Nevermind. That gives me an idea.