Author Topic: 3 request  (Read 1323 times)

1. A Respawn bricks or clear physics cmd to prevent spam physics laying around
2. an AddEvent. I could use this in updates for evented computers.
3. A new Fake kill event it fake kills the brick and the suporting bricks
« Last Edit: March 19, 2009, 06:24:27 PM by joey051996 »

1. A Respawn bricks or clear physics cmd to prevent spam physics laying around
2. an AddEvent. I could use this in updates for evented computers.
3. A new Fake kill event it fake kills the brick and the suporting bricks

1. You could turn physics down?
2. Use SetEventEnabled.
3. You could just fakekill the supports.

1. A Respawn bricks or clear physics cmd to prevent spam physics laying around
2. an AddEvent. I could use this in updates for evented computers.
3. A new Fake kill event it fake kills the brick and the suporting bricks

1. physics are client side, if you think its spammy, turn them off.
2. that would be nice
3. use relays to kill other bricks, (on relay > fire relay, on relay > fake kill)

1. physics are client side, if you think its spammy, turn them off.
2. that would be nice
3. use relays to kill other bricks, (on relay > fire relay, on relay > fake kill)
1. Its not like there lagging me or anything its they are just in the way
3. That would take forever to event everything woudn't it?

1. Its not like there lagging me or anything its they are just in the way
3. That would take forever to event everything woudn't it?


1. Can't you push them out of the way? Or are they just blocking your view?
3. :o


3. That would take forever to event everything woudn't it?
Stop being lazy, Rome wasn't built in a day >:o

1. Its not like there lagging me or anything its they are just in the way
1. Can't you push them out of the way?

3. Is there any way to have it so that if you shot out the supports on a building, the building would collapse?

Thorax, you could use OnProjectileHit (or BlownUp, or both)->Self->KillBrick. That should take out the support, and if all supports are taken out, then there is no brick holding up the struckture, thus a collapse.

1. Can't you push them out of the way? Or are they just blocking your view?

Or better yet, turn them off.

Thorax, you could use OnProjectileHit (or BlownUp, or both)->Self->KillBrick. That should take out the support, and if all supports are taken out, then there is no brick holding up the struckture, thus a collapse.

But then they don't respawn... Wait. Nevermind. That gives me an idea.

But then they don't respawn... Wait. Nevermind. That gives me an idea.
Such as.......what exactly?

I'd just reload the build.

........Oh. /facepalm

if you wanted it to respawn, then have on the supports,

OnProjectileHit->NamedBrick:Building->FakeKillBrick

that way it'll look like it collapsed, then it'll respawn