So I Had an idea for a TDM game mode. It is called Spy Hunt. I got the idea from Combat arms, and thought it could be made in blockland.There are 3-5 Intel cases and you are trying to get all of them to become the Super Spy. I think the # of cases could be a preference. When you become the Super Spy you goal is to be the last one standing or to submit the Intel to home base. so there would have to be 2 teams. Mercenary and Spy. Everyone is a mercenary until they get a case. Then they become a Spy. When you die you lose your case, and spawn as a mercenary again. when you gather all the cases you are set as the leader of team the team spy, and you get better weapons.I think the case could be anything. I think a brick that spawned the case would be good. there should also be a brick to submit the Intel. it takes about 30 seconds to submit the Intel. I tried to make one myself but I have very little skill at scripting.
yes, i don't like to play that in combat arms..get rid of the case idea, and just make one player a spy, maybe also a game of hid and seek, no one can see untill the hider has given the thumbs up and hidden himself...
There's an entire framework for creating new game modes designed to work with Team Deathmatch. Use it.