Author Topic: Funky shirt  (Read 4794 times)

I saw someone with a funky shirt and another person with funky hat how do i get these funky shirt/hat?


Everyone wants it, a few people have it. No one is giving it out.

The script still exists somewhere, however, it must be modified to work with the current version of Blockland i believe.

It exists and can easily be found. You have to port it, though, and that's where I'm stuck...

If it's so easy, why can't I find it?

>_<

The author's name was "linde"...

If it's so easy, why can't I find it?

>_<
Search, but even if you do, and find it, it won't work with V11.

I made it compatible with V11, just one bug, it forgets up everything. I deleted add-ons folder because of it. It pissed me off that much. I had a back-up :P

I made it compatible with V11, just one bug, it forgets up everything. I deleted add-ons folder because of it. It pissed me off that much. I had a back-up :P

lolity lol lol, then it doesnt really work with v11 does it?

I made it compatible with V11, just one bug, it forgets up everything. I deleted add-ons folder because of it. It pissed me off that much. I had a back-up :P
why does every one write so small you can just copy and paste in notepad

I quote them so I can see it. It's faster.

I saw someone with a funky shirt and another person with funky hat how do i get these funky shirt/hat?
It's an add-on called RainbowPlayer wich you probably won't get...
You can make any part of the character change colour if you edit it.

I made it compatible with V11, just one bug, it forgets up everything. I deleted add-ons folder because of it. It pissed me off that much. I had a back-up :P

If it screws up blockland, it's not compatible. If it's not compatible, it's not ported.

It's an add-on called RainbowPlayer wich you probably won't get...
You can make any part of the character change colour if you edit it.

No, it's called, "Funky Shirts".

Code: [Select]
//Funky Shirt
//by boomlinde
// You can change/add body parts if you want...

if (!$FunkyBindings)
{
$remapDivision[$remapCount] = "Funky Shirt";
$remapName[$remapCount] = "Activate/Deacticate";
$remapCmd[$remapCount] = "FunkyShirtToggle";
$remapCount++;
$FunkyBindings=true;
}

$FunkyShirtCount=0;
$FunkyShirtFlag=0;
$FunkyShirtTemp=$pref::Player::TorsoColor;
function FunkyShirtToggle(%notdepressed)
{
    if (!%notdepressed) return;
    if($FunkyShirtFlag==0)
    {
        $FunkyShirtFlag=1;
        $FunkyShirtTemp=$pref::Player::TorsoColor;
        FunkyShirtLoop();
    } else
    if($FunkyShirtFlag==1)
    {
        $FunkyShirtFlag=0;
        cancel($FunkyShirt);
        $pref::Player::TorsoColor=$FunkyShirtTemp;
        Avatar_Done();
    }
}

function FunkyShirtLoop()
{
        if($FunkyShirtCount > 63) $FunkyShirtCount=0;
        //Grejer
        $R=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0);
        $G=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0+21.0);
        $B=0.5+0.5*mSin($FunkyShirtCount*3.14/16.0+42.0);
        $pref::Player::TorsoColor= $R @ " " @ $G @ " " @ $B @ " 1.0";
        Avatar_Done();
        $FunkyShirtCount++;
        $FunkyShirt=schedule(100,0,FunkyShirtLoop);
}

I've desided that I want the script badly enough that I will post the V8 script in hopes that someone will port it and give me a copy since Pandan and Spock won't.

It works on V10 at least.

Testing for V11...
« Last Edit: April 12, 2009, 06:29:45 PM by Blockoman »