Author Topic: survivalRP - holywtf bump! and maybe finishing up some loose ends??  (Read 111811 times)

Any idea when the server will be up?

Beta :D

I didn't see any servers right away, then went to Diggy's, where I hang out nowadays.
I'll check more often, though, I really want to try it :o

Any idea when the server will be up?

Mine should be up sooni hope lol... like tomorrow would be good. almost time to sleep here :3... as for the full mod, i dunno.

Milk, would you post all the finished parts of the mod you mentioned on to the survivalrp forum that is never used lol? In the Mod Files section where only certified people can see em/download em.

I don't want to post them yet. I'm getting off for now, as it's 11:30. So I will post them later. Prolly tomorrow if I'm not too busy. You sorta jumped the gun with the Beta and got everyone excited. It will be done soon, but you might have to wait. I'll upload the working systems tomorrow. Good night.

Can I send the crate to you in .obj?  If you can do it, I'll make a new ammo model because the last one had way to many polys. 
Sure, but you need to tell me where you want the joints.  Same thing goes for animtaions.  Also, if you use milkshape, sending it in that format would be easier.

Good news and better news!

The mod began to work on my server, at least the version I recieved.

I have finished the map I was working on, "Artic" all I need to do now is:

Rename the map's name on the list.

Release :D

Maybe we should do timzones for the testers.


Pacific
-Grumpy

Mountain

Central

Eastern

-snip-
Sorry, I thought you knew.  My exporter works fine, I just haven't fidgeted with it enough to get it to export correctly.
Sure, but you need to tell me where you want the joints.  Same thing goes for animtaions.  Also, if you use milkshape, sending it in that format would be easier.
I guess I'll try to export it first.  If not then I'll send you it, and the info.

Sorry, I thought you knew.  My exporter works fine, I just haven't fidgeted with it enough to get it to export correctly.I guess I'll try to export it first.  If not then I'll send you it, and the info.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Colten is:
Eastern Standard Time
(-5 GMT)


Okay, here's an ingame picture of the crate.  It almost works, so, who do I give this to (when I'm done)?  There is no animation because I haven't figured that out yet.  So should I make an empty one?

The problem is that I have a couple of extra materials that make the crate body appear 3 different shades of brown.  Does anyone know how to delete materials?


Delete materials by hitting the X next to their name. Make sure nothing uses that material by pushing the X on everything that has it. Then save it and reload it and all not used materials will be removed from the list.

Delete materials by hitting the X next to their name. Make sure nothing uses that material by pushing the X on everything that has it. Then save it and reload it and all not used materials will be removed from the list.
Okay, I'll try it out.

Edit: Thanks, heed, it worked.  Still need to know who to send these to and whether or not to make an empty one.
« Last Edit: July 28, 2009, 12:22:45 PM by -Absolution- »

As a static shape, it should be possible to use hideNode to make the things inside disappear. One thing is that (in your screenshot) the lighting looks quite bad on the outside of the crate...