Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6745051 times)


I have yet to make a map. :D


Quote from: The word of Notch
Minecraft Beta 1.6.5
There are some annoying bed bugs in multiplayer in this version, I’ll fix those next week.

1.6.5:

* Tweaked the connection reading code a lot. Hopefully this helps.
* Changed the “limit framerate” option to a “framerate cap” option.
* Added “Advanced OpenGL” again
* Players riding anything or sleeping in anything will stop doing so when they leave the game now
* Removed the minecraft version number from the main game window. It’s still available in the title screen
* Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
* Fixed the server sometimes thinking the player hit a corner when walking when they didn’t
* Fixed dropped damaged items vanishing after a single use after being picked up
* Fixed dropped items not getting ejected from blocks properly
* Fixed the achievements window rendering some graphics outside the clip window
* Fixed players saving while sneaking being loaded too high up
* Fixed shift+click transferring items causing a crash when the target container is full
* Fixed lighting updates sometimes not happening correctly
* Fixed the players health appearing to be full when entering/exiting the nether
* Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug
« Last Edit: May 28, 2011, 10:59:59 PM by ShadowZero »

someone host, i'm tired of upgrading my house.


Quote from: The word of Notch
What the framerate limiter does
The game now times every frame being rendered, and allocates 1000000000/<frame_rate> nanoseconds per frame. If it detects it having spent less than this on any frame, it will spend the remaining time rebuilding chunks.

On the lowest setting (40), it will also sleep for a certain period of time each frame. This setting is intended for people with laptops or graphics cards prone to overheat.

If the game doesn’t have any pending chunk rebuilds, it will run uncapped.

This means that the framerate can be higher than the cap (except for in the 40 setting), but that it usually will be slightly lower than the cap because it’s very difficult to tell ahead of time how long a chunk rebuild will take. I chose “90” as the default because it should usually end up with an framerate of just above 60 fps (good for people who play the game vsynched) and will let the game spend as much time as possible rebuilding chunks.

There is a bug currently with the limiter where it will often rebuild a minimum of two chunks per frame, which is twice as many as before.

I wouldn’t at all mind adding a setting that works the way it did in the past, but I’m worried people might think “uncapped” is automatically better. Some might prefer having daytime brightness changes happening faster, but not realize that they should run the game at a capped framerate.


Then start another one.
What I've been doing is linking my main shelter to a few small cities and other shelters, and even one cave that has a couple of really small shelters that I just call "checkpoints."

Then start another one.
What I've been doing is linking my main shelter to a few small cities and other shelters, and even one cave that has a couple of really small shelters that I just call "checkpoints."

I enjoy exploring large caves and making "checkpoints" in them for safe places.

Notch, why you break game?

Notch, why you break game?
Notch, why you make game better by fixing things?

Notch should make it so your achievements save to your account like how you can upload your appearance and it'll be like that on every computer you play Minecraft on, but for achievements, information on what you have and haven't unlocked will be saved to your account

It's kind of a bother to play Minecraft somewhere and get several achievements and then play it somewhere else and have no achievements anymore

Notch, why you make game better by fixing things?
Notch why you create updates that make more bugs then they fix?

Notch why you create updates that make more bugs then they fix?
Creating bugs is not purposeful.