Total Members Voted: 437
Nope.No custom skins.
that's gaywhere are you getting this information?I haven't played in a while and this interests me greatly, considering I own an Xbox but no computer with an internet connection that can run it acceptably, or even at all
console games can have dedicated serversnot sure how exactly it's done, but it is possibleand if it works by logging in with your MC account, chances are it'll use the associated skin
Correction: Minecraft modding sucks if you're mentally impaired
Mods loaded: 2ModLoader 1.2.5mod_TooManyItems 1.2.5pre 2012-03-30 Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem.--- BEGIN ERROR REPORT 14ac266f --------Generated 4/20/12 8:52 PMMinecraft: Minecraft 1.2.5OS: Windows 7 (amd64) version 6.1Java: 1.6.0_24, Sun Microsystems Inc.VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.LWJGL: 2.4.2OpenGL: Intel(R) G41 Express Chipset version 2.1.0 - Build 8.15.10.2119, Inteljava.lang.NoClassDefFoundErro r: PlayerBase at java.lang.ClassLoader.defineC lass1(Native Method) at java.lang.ClassLoader.defineC lassCond(Unknown Source) at java.lang.ClassLoader.defineC lass(Unknown Source) at java.security.SecureClassLoad er.defineClass(Unknown Source) at java.net.URLClassLoader.defin eClass(Unknown Source) at java.net.URLClassLoader.acces s$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessControlle r.doPrivileged(Native Method) at java.net.URLClassLoader.findC lass(Unknown Source) at java.lang.ClassLoader.loadCla ss(Unknown Source) at java.lang.ClassLoader.loadCla ss(Unknown Source) at java.lang.Class.getDeclaredFi elds0(Native Method) at java.lang.Class.privateGetDec laredFields(Unknown Source) at java.lang.Class.getDeclaredFi elds(Unknown Source) at ModLoader.setupProperties(ModLoader.java:1763) at ModLoader.addMod(ModLoader.java:293) at ModLoader.readFromClassPath(ModLoader.java:1210) at sun.reflect.NativeMethodAcces sorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAcces sorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodA ccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invo ke(Unknown Source) at magic.launcher.Launcher.a(Unknown Source) at magic.launcher.j.a(Unknown Source) at magic.launcher.p.println(Unknown Source) at ModLoader.init(ModLoader.java:883) at ModLoader.addAllRenderers(ModLoader.java:189) at ahu.<init>(ahu.java:77) at ahu.<clinit>(ahu.java:8) at net.minecraft.client.Minecraf t.a(SourceFile:273) at net.minecraft.client.Minecraf t.run(SourceFile:657) at java.lang.Thread.run(Unknown Source)Caused by: java.lang.ClassNotFoundExcept ion: PlayerBase at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessControlle r.doPrivileged(Native Method) at java.net.URLClassLoader.findC lass(Unknown Source) at java.lang.ClassLoader.loadCla ss(Unknown Source) at java.lang.ClassLoader.loadCla ss(Unknown Source) ... 31 more--- END ERROR REPORT 177913f6 ----------
Maybe they could ask permissions to use the top mods from PC and port them into DLC for Xbox
what did I do wrong
http://www.indiegamemag.com/minecraft-on-xbox-multiplayer-detailed-no-mods/
I used Magic Launcher and I downloaded a mod that needs ModLoader and ModLoader itself at the same time, could that have done something?
did you load modloader first?
No, I downloaded it and a mod that needs it at the same time
change your load order so that modloader loads first