Total Members Voted: 437
+ Much smarter door rotation logic (had to remove the “closed” flag for this..)* Placing doors on glass or stone slabs no longer provide extra resources* You can now destroy signs easier, and you get a sign back when you do so* The weird lighting on mobs have been fixed* Entity shadows are backThe new door logic works like this:If there’s a door to the left, mirror the door.If not, and there’s a wall to the right, mirror the door anyway.When placing doors, they always face you and open away from you into the tile you clicked on.I might make doors require being placed next to a wall in a future update. Free floating doors are confusing and ugly.
i dug a really deep down (yay ladders) until i hit coal. Now im happy with resources. I also got an asload of ore. now im working on hollowing out my snake rock house. I miss flowing water. I would use it to make underground farms.
no more flowing water?oh what the forget
How do you rotate signs?
Like the SNES version of LBP!!
"CreepersBEWARE"