Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6830734 times)


Makingblah, you are such a flamer you make the Pyro look like Johnny Snow.
How so?


ANYWAYS, randomly generated monsters is going to be so epic. <3 Notch

Giant mobs? It would be awesome if you had to climb up them to kill them.

Giant mobs? It would be awesome if you had to climb up them to kill them.
Giant creeper horde.
FFFFFFFFFFFFFFFFF-

Giant creeper horde.
FFFFFFFFFFFFFFFFF-
SSSSSSSSSSSSSSSSSSSSSSSSSSSSS--

Game over.

Actually, a giant creeper would be full of TNT entrepreneur les that make it harder to climb it.

-SSSSSSSSSSnip-

Game over.
Indeed.
It will be win if it distorts the sound depending on the size, like a mini-creeper is high-pitched, a giant creeper is deep-voiced. :o

Actually, a giant creeper would be full of TNT entrepreneur les that make it harder to climb it.
Then we need to lure it on top of a tower and shoot the entrepreneur les with arrows while riding planes.

I noticed those new ambient cave noises a few minutes ago, I was digging an underground river for fun, and I heard a rumbling noise.

There should be a way to disable them, because this is just scary.

I noticed those new ambient cave noises a few minutes ago, I was digging an underground river for fun, and I heard a rumbling noise.
The only ambient noise I ever hear is the water.. =/

I feel like the trickle/stream sound near the water is too soft. Especially next to the torrential waterfalls in some areas on my map.

Maybe the sound should get harsher and sound more like falling water the taller the waterfall is.

Water falling more than 5 or something blocks at a time should create some basic mist particle and have a louder noise.