Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6831939 times)

Not really.

All you have to do is get rid of all the red dust around the door, and place a switch to open it.
You can make the dust underground so it's impossible to remove.

we shall use godiks save in a survival mp
If we do, I call the mountain northeast of untitled city :D

Not really.

All you have to do is get rid of all the red dust around the door, and place a switch to open it.
Okay first off you won't be able to build.

Not really.

All you have to do is get rid of all the red dust around the door, and place a switch to open it.
Yeah what part of "can't destroy" don't you understand.

Also, you're still stupid.

Place it so that when it is powered, it is closed. Now when they make a switch to open it, all they accomplish is locking it.
Then design your mechanism so the redstone can only be destroyed from the inside. Which is pointless BECAUSE YOU CAN'T DESTROY OTHER PEOPLES STUFF IN A CLAIM FLAG.

we shall use godiks save in a survival mp

It's the best save I've come across, it also has both a caves chunk and the old way where there were no caves but a stuffload of silver and much diamonds.
:D

The only problem is I haven't gone to a new chunk where there has been red dust, that can be fixed if we do use my save, I can make a large quarry with railways leading far out there to find it. :)

Wait, will we even be able to use it? Notch said something about SMP maps not being infinite because if people were really spread out it'd lag a stuff ton.

Wait, will we even be able to use it? Notch said something about SMP maps not being infinite because if people were really spread out it'd lag a stuff ton.
The maps are infinite at the moment, and uses exactly the same save format as the single player version. When the server starts saving players, it’ll save them to “player_<name>.dat” or similar, and it’s highly likely that the single player version will do the same, so if you share your level save with another minecraft player, you’ll have separate character saves.

The maps are infinite at the moment, and uses exactly the same save format as the single player version. When the server starts saving players, it’ll save them to “player_<name>.dat” or similar, and it’s highly likely that the single player version will do the same, so if you share your level save with another minecraft player, you’ll have separate character saves.
Oh neat.

Wait, will we even be able to use it? Notch said something about SMP maps not being infinite because if people were really spread out it'd lag a stuff ton.
He's going to make infinite multiplayer and then work backwards to add limited maps.

Anyone find out if biomes are legitimate or not? I hear someone over at FP went exploring and found snowy land, but his map may have been photoshopped.

Code: [Select]
- You can now stack up to 16 snowballs
- The character holds items (F3 or I)
- Trees no longer disintegrate when the trunk has been removed
- Bigger Trees
- Boats
- Cacti (only spawns on sand)


Am I late?

To craft a boat, just make the boat in a minecart shape.
« Last Edit: July 16, 2010, 01:18:51 PM by Albatross »

WHAT!
TREES DONT DESINTERGRATE?

forget!

Yeah what part of "can't destroy" don't you understand.

Also, you're still stupid.

Place it so that when it is powered, it is closed. Now when they make a switch to open it, all they accomplish is locking it.
Then design your mechanism so the redstone can only be destroyed from the inside. Which is pointless BECAUSE YOU CAN'T DESTROY OTHER PEOPLES STUFF IN A CLAIM FLAG.

I was talking about off claim stuff.

Also, i find the claim flag mechanic buggy, because what if you want to attack a city with a claim flag...  They'll probably spam blocks around it so you cant break the flag or some stuff, so then you cant attack the village at all.

I thought Smp was going to be like creative multiplayer not a mmo?

True pixl...

Although i hate how people constantly compare everythign to H&H, even when this is nothing like it