Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6807444 times)

Hope you have some flint and steel with you.

A ghast shut down my portal too once.
I was lucky, i had some flint and steel.

This was before the pigmen came to rape me.

I once got stuck in nether without a flint and steel. Lucky those ghasts can reactivate the portal if their fireball hits the right spot.

I once got stuck in nether without a flint and steel. Lucky those ghasts can reactivate the portal if their fireball hits the right spot.
Burning snowballs can activate obsidian-made portals eh?

Burning snowballs can activate obsidian-made portals eh?
If you stand in the right place at the right time. So get that fishing rod and make life easier(or harder, depends how good you are at catching stuff)

Protip I just invented:
Place cacti at every corner of your house, it's loving worth it.
Yeah I have a few cacti in front of my house and I always find leather and ham there

Painterly pack is back online.

I still haven't found slimes yet. :(

I finally got my skin to change. Riddler will now be roaming around the mystical lands of Minecraft

I still haven't found slimes yet. :(
Eat some jelly.
Preferably green color.

Eat some jelly.
Preferably green color.
:( I wish I could find them. DX

I finally got my skin to change. Riddler will now be roaming around the mystical lands of Minecraft
Shooowww

I finally got my skin to change. Riddler will now be roaming around the mystical lands of Minecraft

Hold it right there~~

i dont like people who switch to peaceful when things get too difficult



Anyone post this yet?
Quote
Survival Mode Multiplayer is priority #1
I just finished moving minecraft.net to a new server, and it’s looking fairly stable. I fixed a few bugs with creative mode, so that should be working now as well.

Now I will rest for a few days, as I’m utterly exhausted. After that, I will get cracking on Survival Mode Multiplayer, as it’s still the highest priority for the game.

There’s a bug in there now where the cpu usage will shoot up through the roof sometimes, and I think that’s related to lighting. Immediately after the release, there was a hang bug where lighting would go into an infinite loop sometimes on existing loaded maps. I “fixed” that by making the loop always terminate after a certain number of iterations. My guess of what’s going on now is that the lighting probably keeps going into that loop over and over again.

The biggest features that need fixing are;

* Fixing the performance issues
* Health and working enemies
* Finishing up the inventory code so the dupe bugs/glitches go away
* Figuring out how to run both the normal world and the nexus in parallel.

I also want to make the portals able to teleport players between servers, both on different IPs and just to a different port on the same IP. Player equipment will follow through the portal and everything! (that will be agreed upon between the servers, so they don’t have to trust the client)

[edit:]

Oh, and the secret artist is Junkboy. Check out some of his stuff here:
http://www.wayofthepixel.net/pixelation/index.php?topic=10694.0