Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6774275 times)

Another duplicating glitch, but it only works on gravity-effected things like sand and gravel
http://www.youtube.com/watch?v=v8qqr5L-cd0
Also, he says you HAVE to have the time right.

Another duplicating glitch, but it only works on gravity-effected things like sand and gravel
http://www.youtube.com/watch?v=v8qqr5L-cd0
Also, he says you HAVE to have the time right.
It duplicates the two things that nobody would need to duplicate. Well I guess there is a use for duplicating sand but it's not like sand is hard to get. I'm sure they'll fix it in the next patch assuming they've been notified.

i only want to dup gravel because me wants some flint

If only you could do this too all blocks. :D
Imagine doing this to a pure diamond block. :3

If only you could do this too all blocks. :D
Imagine doing this to a pure diamond block. :3
You could, but Notch fixed it in 1.7.3

I'm making a fresh install of Minecraft and I'd like some suggestions for mods. I've never used 'em before but I'm open to anything that adds features.

I already have Amazopack

I'm making a fresh install of Minecraft and I'd like some suggestions for mods. I've never used 'em before but I'm open to anything that adds features.

I already have Amazopack

Yogbox

Someone suggest me something to build.

Someone suggest me something to build.
A space station. Like a really big on with ships on it.

Yesterday I tried to install a mod, Nature Overhaul.

However the weirdest thing happened, MCPatcher claims that the hl.class in Nature Overhaul conflicts with Modloader's hl.class. I ignored the warning and installed it anyway, with the mod options API. And then it crashed with the same error given by MCPatcher.

So let me get this straight.

Nature Overhaul conflicts with Modloader

when it NEEDS modloader to work!?

Have you tried installing modloader after the other mod?



Have you tried installing modloader after the other mod?


Modloader is installed before everything else, assuming MCPatcher installs mods from top to bottom.