Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6815139 times)

You know you're bored when you make a 27 switch AND gate for no reason...

@M Sounds like potential for a good mod.

Someone host a computercraft server :c

How about using a cauldron to make different kinds of soups?

Someone host a computercraft server :c
What kind of computercraftin server?

How about using a cauldron to make different kinds of soups?
I thought about that. I'm not sure how viable it is code-wise to modify the cauldron to do it, but it would be pretty awesome to make a big ol' stew in there.

Mind you, adding more stuff like that would be kind of overdoing it (too much stuff, not enough reasons to use it so no real way to make it worth doing everything)
You'd need some other stuff to actually do with it, but there's not really that many different things to interact with in terms of game mechanics.

Someone host a computercraft server :c
^THISSS

running 1.42

if it isn't i'm not coming
« Last Edit: October 03, 2012, 01:04:33 PM by Kingdaro »

i had an idea for food a while ago where eating the same food over and over again and never switching to another food will slowly replenish less and less hunger until you eat another food
it wasn't really all that well thought out but i just thought i'd bring it up since we're talking about food mods

it would be cool to be able to eat part of a piece of food.

say you had a steak, you would right click it (the eating time would have to be decreased) and it would change to have a texture with a bite mark in it, with a lifebar, like on tools. you would be able to eat it the amount of times depending on how much life it replenishes now.

Viodestructo is back up btw guys
server.viodestructo.com
It needs more people badly

^THISSS

running 1.42

if it isn't i'm not coming
More like 1.43pr1

http://www.computercraft.info/forums2/index.php?/topic/4599-computercraft-143-pr1-beta/

No major changes aside from books with printed pages, but 1.42 with Forge >=275 hangs at startup (infinite loop between two functions) and I keep my Forge pretty recent (297 right now)


i had an idea for food a while ago where eating the same food over and over again and never switching to another food will slowly replenish less and less hunger until you eat another food
it wasn't really all that well thought out but i just thought i'd bring it up since we're talking about food mods
Diminishing returns would be good to encourage eating with variety, but if that's the only reason to do it it'd feel kind of contrived.




Hosting CC @ tf.clockler.com, above linked 1.43pr1
Creative because I assume you just want to forget about with computers and mutilate the landscape with turtles
« Last Edit: October 03, 2012, 02:27:46 PM by M »

Can someone give me a link to ExtraBiomesXL 1.3.2 recommended? The link on the forums is broken on my computer.

you probably shouldn't be running an unofficial possibly unstable version of CC on a server

My plan is to make food with prefixes which are gained depending on how you prepare it

For instance, 'Smoky' prefix gives a small Strength and Resistance buff for 30 seconds, 'Spicy' gives a speed buff for 10 seconds

There's a chance to get a prefix on any food you cook in an oven. Food cooked in a furnace always comes out 'Tough' (it restores hunger as if it's cooked normally, but restores saturation like it's still raw so your hunger will go down faster)

When you cook food in an oven fueled with oak or spruce wood, it gives +50% chance for a 'Smoky' prefix. Jungle wood gives the same for 'Spicy'. If you season the food with the right seasonings it also adds to the chance of a prefix.

I was thinking of adding other food too, like pies, stews and whatnot, once 1.4 comes out and Forge is updated for it (for potatos, chilli peppers and carrots) which require you to cook them in an oven, while removing some of the default stuff (cakes would require a different crafting method, for instance)


There is however a load of stuff I need to learn before I could actually do this so eh it's in the "ideas for things i will (probably never) do" category

Sounds awesome. Do you have a steam account? I'd love to help with the sprites for the mod.

you probably shouldn't be running an unofficial possibly unstable version of CC on a server
By that logic nobody should run TFC ever

I'm running it because 1.42 is incompatible with any Forge version more recent than about 270 or so, and my server jar already has 297
I'm not gonna go get another version of Forge, install it into the jar and upload it just to run an older version of CC, plus the same for my client

Sounds awesome. Do you have a steam account? I'd love to help with the sprites for the mod.
http://steamcommunity.com/id/clockturn

Like I said there's a load of stuff I'd have to learn to do before I could do it


DAMMIT KINGDARO
YOUR FAULT

was totally fine and then it crashed (due to a mishandled packet, which is impossible to debug since it doesn't give any info as to what sent it D:)

whatever i played with printers a bit
https://dl.dropbox.com/u/12906062/minecraft/book.png
« Last Edit: October 03, 2012, 05:32:43 PM by M »

meh, i suppose i could get the new prerelease

i'm not really concerned with having the absolute latest version of forge, though, especially when the version differences are in 0.0.0.100's

whatever i played with printers a bit
https://dl.dropbox.com/u/12906062/minecraft/book.png
lol that's awesome