Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6812699 times)


computer craft server 1.4.2 pls

kthxbai


I'm actually liking not setting off stuff with left click. I didn't realize how peaceful it'd be to break a door without it slamming open and close while I do it.
« Last Edit: October 04, 2012, 07:27:46 PM by MegaScientifical »

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are you okay

your text is all funny and stuff

did you get a brain tumor in your hands



I'm actually liking not setting off stuff with left click. I didn't realize how peaceful it'd be to break a door without it slamming open and close while I do it.

Told you

gOD loving DAMMIT WHY ARE SO MANY PEOPLE MAKING THE SAME PROGRAMS IN COMPUTERCRAFT

i loving swear over half of the goddamn programs are either "SomeGenericOS" that the owner gets bored with developing within a week, either that or some "SOOPER SECURE REVOLUTIONARY SECURITY SYSTEM" that's quite literally based off of the password door tutorial on the wiki

they're not cool, they're not going above and beyond, they're not ultra mega smart, and they're not even being the slightest bit original. i can understand a base idea being used a couple times, but 50 different OSes and password lock programs (that all basically do the same thing) is where i draw the line.

god damn.

posting this here because if i posted this on the CC forums i'd probably get banned lol

gOD loving DAMMIT WHY ARE SO MANY PEOPLE MAKING THE SAME PROGRAMS IN COMPUTERCRAFT

i loving swear over half of the goddamn programs are either "SomeGenericOS" that the owner gets bored with developing within a week, either that or some "SOOPER SECURE REVOLUTIONARY SECURITY SYSTEM" that's quite literally based off of the password door tutorial on the wiki

they're not cool, they're not going above and beyond, they're not ultra mega smart, and they're not even being the slightest bit original. i can understand a base idea being used a couple times, but 50 different OSes and password lock programs (that all basically do the same thing) is where i draw the line.

god damn.

posting this here because if i posted this on the CC forums i'd probably get banned lol
for voicing an opinion? lol

for voicing an opinion? lol
no for being an overreactive jackass probably

i could definitely reword it but i doubt i'd get anywhere with the topic other than pissing off half the people there

I concur

I want to work on a program like Eloraam's CC quarry system (it's in like 79 or 80 of direwolf20's server series) but for digging out stuff other than a giant square, with them getting the files for what to dig off a disk and stuff
But that's stupid complex and bluh bluh

Really though there isn't a super huge amount of stuff you can do in CC itself. When it comes to developing an actual secure system, your own shell is the only option, and you can't supercede the original CraftOS ROM on a per-machine basis.
It isn't meant to be a standalone system, really. It's meant for interfacing with the outside world in some way, and without other stuff as well as CC the ways in which it can interact are pretty limited.


Really though there isn't a super huge amount of stuff you can do in CC itself.
i used to think the same thing, before i created 20 different programs that weren't password doors

i think a good chunk (5 or 6) of them were overly complicated incinerators though, but i had some other stuff too:
  • turtle-based cobblestone factory
  • simulated animated fireplace
  • alarm clock
  • pictionary
  • a bunch of farms
  • turtle bridges
  • a rednet multiplayer shooter thing
  • sort of like a password door, but involved pressing a button at correct intervals instead of entering a word, i'm not entirely sure if this counts though
  • some random thing where a bunch of stars fell
  • a game API