Author Topic: Blood and Gore (v1.5)  (Read 33857 times)

No stuff. What if I want it later, dumbforget?

/facepalm at you because you're stupid.


Is it possible to edit it so we still have the "OUCH" and all the old pain, but still have the foot and hand fly off when you're dead?
Type this into the console.
Code: [Select]
deActivatePackage(BloodyPain);


Type this into the console.
Code: [Select]
deActivatePackage(BloodyPain);
What about the other way around?
I like the blood, but not the exploding gore on death.




What about the other way around?
I like the blood, but not the exploding gore on death.
1. You crazy, bro
2.
Code: [Select]
deActivatePackage(GoryDeath);

And both of them for a toggle. :D

To re-activate them you do this, right?

Code: [Select]
ActivatePackage(GoryDeath);

It would be cool though, if whatever body part you hit, like the head, comes off and falls onto the ground and tumbles around. :D

Don't know if it can be done with Torque though.
debris.

And both of them for a toggle. :D

To re-activate them you do this, right?

Code: [Select]
ActivatePackage(GoryDeath);
Yup.