Author Topic: Portal Button (Preview/BETA)  (Read 2295 times)


Super-Colliding Mega Button?




i will try to make it a 6 X 6 plate brick with animation soon..the one you see in the video is spawned through Mission editor

very crude but i know you'll make it better

I once made this one:


Still got the model and the animation, I could make a prop of it

I once made this one:
-snip-

Still got the model and the animation, I could make a prop of it
i can help ya if you have any probs


i can help ya if you have any probs
Yeah, but the model is stuff so I'll try to remake it

Thing needs to be flatshaded badly, maybe animated too.

To flatshade,

- Uncheck "Smooth Groups" box in the groups tab if it's checked
- Select all faces
- go in Vertex menu and click Unweld
- Go in Tools and click on Tile Texture Mapper (should be a good ways down the list)
- Change nothing, click Ok
- Go back in the Vertex menu, click Weld Together

It's now flatshaded (you can check this by looking at the Smooth Shaded and Textured views, they'll both show a Flat Shaded model)

Except for that keep it up man

Super-Colliding Mega Button?
No, It's "Aperture Science 1500 Mega-watt Super-Colliding Super-Button."

Thing needs to be flatshaded badly, maybe animated too.

To flatshade,

- Uncheck "Smooth Groups" box in the groups tab if it's checked
- Select all faces
- go in Vertex menu and click Unweld
- Go in Tools and click on Tile Texture Mapper (should be a good ways down the list)
- Change nothing, click Ok
- Go back in the Vertex menu, click Weld Together

It's now flatshaded (you can check this by looking at the Smooth Shaded and Textured views, they'll both show a Flat Shaded model)

Except for that keep it up man
omg thank you ive needed this tutorial for a long time

Was about to say flatshade, but muffin beat me.