Thing needs to be flatshaded badly, maybe animated too.
To flatshade,
- Uncheck "Smooth Groups" box in the groups tab if it's checked
- Select all faces
- go in Vertex menu and click Unweld
- Go in Tools and click on Tile Texture Mapper (should be a good ways down the list)
- Change nothing, click Ok
- Go back in the Vertex menu, click Weld Together
It's now flatshaded (you can check this by looking at the Smooth Shaded and Textured views, they'll both show a Flat Shaded model)
Except for that keep it up man