Im talking about an event, In Blockland that makes for a client to hear to themselfs a chosen song by youOnplayertouch->Client->Playmusic->Stress, or whatever you want.
onActivate self toggleEventEnabled 1 2onActivate <NAMED BRICK> setMusic <MUSIC>onActivate <NAMED BRICK> setMusic <MUSIC>
I already have this, it's called Windows media player/ iTunes.
I also know this, but you still get music gaps. You know where music cuts off.
It doesn't cut off? I thought that music could only travel so far and you cant put them close enough to not have a dead zone.Or how bout ChangeMusic And SetMusic. I also thought playsound only played sound. Not Music.