It doesn't cut off? I thought that music could only travel so far and you cant put them close enough to not have a dead zone.Or how bout ChangeMusic And SetMusic. I also thought playsound only played sound. Not Music.
onActivate self toggleEventEnabled 1 2onActivate <NAMED BRICK> setMusic <MUSIC>onActivate <NAMED BRICK> setMusic <MUSIC>
What I mean is that you couldn't make Client->PlayMusic just by editing Client->PlaySound a bit, since there'd be no way to stop playing the music once started - any other music would play on top of that and so on until it breaks your speakers or something.
i did that on nooblets city RPG, when you activated one of the music bricks, the other 1 would stop and this 1 would start playing.