Ok, I have some modding jobs to be done for all the scripters and modelers. This is being PMed to everyone on our modeling/scripting list.
SCRIPTERS:
- ResetAllCheckPoints Output Event. It should go in Minigame. It resets all Checkpoints.
- OnZombieDeath Input Event. It should the brick that the zombie spawned from, the player who killed it, the player's client, and the zombie's corpse / the zombie right before it dies. Remember, this is for AMADE'S zombies, not Rot's.
MODELERS:
- Any good zombie fighting weapons.
SPECIAL:
- Pipe Bomb. For anyone who doesn't know what that is, It's a grey dynamite stick / oversized firecracker with a red light wired to it. For modelers, Google Image "Left 4 Dead Pipe Bomb" and you should get all screenies you need. Scripters, you need to make it where zombies immediately turn around and follow and crowd around the bomb until it explodes. Remember, this is for Amade's zombie mod. You could probably check Rotondo's "SetZombieTarget" event for some reference if you need it.