Author Topic: DO real game companies use similar tools for their stuff?  (Read 1993 times)


Uh...
no?
Uh...
Yes? Research please. Because I have a torque game creation guide, with example Torque games. In there is WoW.
My bad, they switched from the Torque engine.

TGEA games don't go under TGE Games.  There's quite a few more.

Yes, they all use toilets.

Eh, from what I see of Torque it's not really good, it's seems it's realy only good for making sandbox type games, like blockland
you're handicapped, if you know what you're doing torque is good.

The only bad things they can point out is sound support and documentation. 

you're handicapped, if you know what you're doing torque is good.
Just from what I've seen with it and using the general(which has exceptions) that more expensive things such as programs and the like usually are better and torque, like I said before, is cheaper and mostly people that are self-funded would use it do make their games.
But anyway, my can we get back to my actual question?

Valve uses HAMMER for their maps.

I think I've gathered all the information I wanted, locking.