Author Topic: TF2 - King of the Hill gamemode? :o  (Read 4967 times)

What if they can make special (new) maps for 4 teams and stock maps can have 2 teams only?

Bazooka:
-75% ammo
+30% damage
+30% firing speed

Ribs:
+20 health per tick/seconds
Use cannot attack or move during this time

Saber:
+20% attack
-20% firing speed

What if they can make special (new) maps for 4 teams and stock maps can have 2 teams only?
No, how would you get player models and various other things the game uses for team specific stuff. They are all re textured models. Not some color shaded stuff.

Bazooka:
-75% ammo
+30% damage
+30% firing speed

Ribs:
+20 health per tick/seconds
Use cannot attack or move during this time

Saber:
+20% attack
-20% firing speed
First and last are boring ):

I got an Idea....


Someone buy me TF2  :cookieMonster:




I think Changeable Team color :o
« Last Edit: July 20, 2009, 12:50:34 AM by xXMenenXx »

Because in a 4 person per team match, the first to go heavy med wins. It is not some thing I am randomly spurting this out, it is fact. Besides, have you tried defending against 3 people AND attacking against the same few? It does not work out well.
Yeah, it doesn't work with 16 player servers, revoke the other numbers before you say it will not work out well.

Trust me, they could have added more teams if they wanted to. The two team game modes are fine enough. The fact that the teams would be too small in any case would be the matter. Besides, 32 man badwater at the last point with no class limits. Do it. You will see how well demoman can deal in it.

They told us it were going to be a blue vs red or they could make it green vs yellow, it's a teamdeathmatch