Author Topic: AmadeZombies Public Beta (rev5)  (Read 15384 times)

Usually for the "Have to be hit" bug (even with Rot's zombies now) I just reset the minigame after enabling Zombies Mod, then they swarm me :D

Very nice Amade, added everything I wanted in Rot's zombie mod.
I fixed the have to be hit thing, is anyone else having problems with the zombies not moving?

yea they wont move until hit and for some reason it wont work for infection

Tom

The GUI should be added to the default mini-game GUI correctly.

Sounds smexy, though I'm gonna use Rot's for a while more, due to his recent showing of a Smoker zombie. Anyway, *dls to test anyway* when I test, I should turn off Rots and the Zombie booster add-ons, right?

The GUI should be added to the default mini-game GUI correctly.
If I had any idea how to do that I would've. I looked at Team Deathmatch and I didn't understand any of the coding.
Sounds smexy, though I'm gonna use Rot's for a while more, due to his recent showing of a Smoker zombie. Anyway, *dls to test anyway* when I test, I should turn off Rots and the Zombie booster add-ons, right?
Turn off all other things and completely remove Rotondo's zombie mod (moving it somewhere else will work fine). His GUI seems to interfere with mine.

-Turn off all other things and completely remove Rotondo's zombie mod (moving it somewhere else will work fine). His GUI seems to interfere with mine.
Guess I can do that temporarily, danke for the tip

Tom

Its completely broken - It changes players names witch causes auth fails.

If I had any idea how to do that I would've. I looked at Team Deathmatch and I didn't understand any of the coding.
Try looking at ways to add it to the list.

Its completely broken - It changes players names witch causes auth fails.
Crap. I'm going to have to do it in some less-lazy/hackish way.

-nevermind, figured it out-
« Last Edit: July 30, 2009, 04:00:49 PM by Truce »

I keep on getting this spamming the consol for some reason:

Quote
Add-Ons/Player_AdvancedArmyPlayerPack/Support_ZombieAmmoAddition.cs (5): Unable to find function isInMinigame

Sounds like I should turn off the army playertype

that happens everytime the zeds die

I keep on getting this spamming the consol for some reason:

Sounds like I should turn off the army playertype

that happens everytime the zeds die
Obviously that's not a problem with my mod.

If I had any idea how to do that I would've. I looked at Team Deathmatch and I didn't understand any of the coding.
You could add it as a game mode, perhaps. Look at the existing ones + Gamemode_Example.cs for how.

Its completely broken - It changes players names witch causes auth fails.
Oh, I thought someone had my activation code earlier :cookieMonster:

Well for now I'm just going to remove that and I'll see about using a script of Space Guy's for the zombie deaths.
EDIT: I plan on at some point introducing spitters and perhaps chargers, maybe in an expansion pack.
« Last Edit: July 30, 2009, 06:53:13 PM by Amade »

I'm having the same problem where you have to shoot it to move do you think Spaceguy's Tdm gui is interfering with the zombies?