Poll

When this is done, release to the public?

No, it should only be for the people who helped make it
12 (4.7%)
No, people would abuse it like another City RP
19 (7.4%)
Yes, this looks fun to play and others should be able to enjoy it too.
119 (46.3%)
Yes, so then people can make custom add-ons, creatures, treasures and more for it.
91 (35.4%)
Release only the models and guis so people can enjoy it on your server and other servers that have it.
16 (6.2%)

Total Members Voted: 205

Author Topic: Brickmin  (Read 35703 times)

Wait, just remembered. Heed, are you considering the

You-are-the-Brickmin who battle other Brickmin and creatures, and try to collect pellets gamemode
plus the
You-are-Olimar-or-Louie-who-control-the-Brickmin-bots-that-do-the-above-things gamemode

put together in a final pack? And you can only have one running at a time, they automatically disable each other or something if you have both checked.



I tried, and i think i did horribly.

Please no GUIs. GUIs make the game horribly slow if you have to go through ten menus to tell people to move left. Use the brick-shift commands or items or something to keep it moving and reduce downloads.
It was going to be a overlay on the screen. Like the tool tips/energy bar. It would your current health, your leader's health, how much Pokos you have, how much nectar or whatever it is you have and how much Pikmin you have left.
Wait, just remembered. Heed, are you considering the

You-are-the-Brickmin who battle other Brickmin and creatures, and try to collect pellets gamemode
plus the
You-are-Olimar-or-Louie-who-control-the-Brickmin-bots-that-do-the-above-things gamemode

put together in a final pack? And you can only have one running at a time, they automatically disable each other or something if you have both checked.
You pick the Gamemode just like you would pick TDM, Deathmatch, Siege, etc.
I tried, and i think i did horribly.
Compared to this

Yes, it sucked. Compared to this.

Perfect.



I tried, and i think i did horribly.
bleachhh, too blocko.

Make it a bit more round and make the top pale, then add some red, make the eyes not so bulging, and it'll be the bottom one.

bleachhh, too blocko.

Make it a bit more round and make the top pale, then add some red, make the eyes not so bulging, and it'll be the bottom one.
If he sends me it, I could do that easily and under about 30 seconds.

Ok, updated the Wogpole.
-snip-
*Wollywog

Also, if you can pull this off, I will be playing it for a long time.

*Wollywog

Also, if you can pull this off, I will be playing it for a long time.
Wollywog's are the full grown ones.
http://pikmin.wikia.com/wiki/Wogpole
I will be playing it alot to. If we make an easy to make content system like how Rot did with making zombies, it really shouldn't get old. With new treasures being made and monsters, not all servers running this will be alike.

If he sends me it, I could do that easily and under about 30 seconds.
Oh, great!

This will be the best gamemode for Blockland apart from the Bug Mod.

When do you plan on making the maps? Last? Don't get me wrong, I want the creatures and things done first, I'm just wondering.

Edit: also the Wollywog's mouth is ugly and eyes need to be a little bit closer to the inside of its head, instead of hanging off the edge.

When do you plan on making the maps? Last? Don't get me wrong, I want the creatures and things done first, I'm just wondering.
I will make a couple of maps but the main thing is that you are supposed to build your own landscape/zones. So it can be different every time.

Oh okay.


Probably the best maps to make are the Forest Navel, Distant Spring, and maybe Forest of Hope.


Oh, great!

This will be the best gamemode for Blockland apart from the Bug Mod.

When do you plan on making the maps? Last? Don't get me wrong, I want the creatures and things done first, I'm just wondering.

Edit: also the Wollywog's mouth is ugly and eyes need to be a little bit closer to the inside of its head, instead of hanging off the edge.

I am making the Forest of Hope. :D

Ok, I got a new Wollywog update. I reduced the poly count by ALOT.


These are going to have to be bigger then the pikmin you know that right?

These are going to have to be bigger then the pikmin you know that right?
Yup. I use the exporter scaler so I do not have to worry about object mode lighting scale.