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Needs more commands

Author Topic: Big list O' Console Commands!  (Read 132740 times)

Donation:

Buildwall();

Buildconfetti();

Already donnated... :/

Yep. Come on guys, i need more commands!

flushtexturecache(); - Resets texture caches. Very useful if you're having texture glitches and weird shapes in the sky.
« Last Edit: October 31, 2009, 08:39:33 PM by MrBob00 »

flushtexturecache(); - Resets texture caches. Very useful if you're having texture glitches and weird shapes in the sky.

Donated a long time ago.

Donated a long time ago.

Correct, I actually started the list with that command.

Also here's what happens when I set defaultfov to 200 200 200.

-Snip-

It boggles the mind.
You're a monster!!!!!????? :panda:

A fun little command.. Gamefandan showed me it a while back.

for(%i=0;%i <brickgroup_8038.getcount();%i++)brickgroup_6726.getobject(%i).setcolor(getrandom(0,30));

Change the red to your BL_ID

It changes all of your bricks to a random color from 0 - 30 in your paintset.. Lol




STICKEE STICKEE STICKEE STICKEE!

It won't be loving stickied because it's poorly organized, there is nothing telling if something is client or server-sided, and there are duplicates on the list. I think you really only made this for rep.

Don't forget chuckNorris();

It allows you to place one brick inside another. :P

forget.

Could someone add the command to make a flying vehicle go faster?

Could someone add the command to make a flying vehicle go faster?

Why???


Non-quote:
I think it's something like   revealhiddenbricks = 1;
= 0; to unreveal.
Shows unrendered bricks
Ask Spaceguy for the proper command if this is wrong...he was the one i got it from

Here's a very handy one I use all the time.

Canvas.SetContent(noHUDGUI); - Completely hides all HUD.

Canvas.SetContent(playGUI); - reveals HUD after hiding.