Poll

Will you consider making a cusom hat pack?

Yes
191 (30.2%)
No
84 (13.3%)
Where is the bathroom?
358 (56.6%)

Total Members Voted: 628

Author Topic: Simple Well Hat Mod v3 [PH]  (Read 79565 times)

-Snip-

D:
Im very Jealous of Space guys Tower of hats.
Im the pirate on the left of Space Guy but i feel like im poor and irish D:


I made a "fake idle" sort of program. Need some people to try it out:

Do not run it with BL open. Close BL, then run it. Close it before starting BL.
Link to latest version (1.2.6):
http://www.blocklandop.com/downloads/BlocklandStats.rar
You'll need WinRAR or any other RAR extractor to extract the contents of this file.

The program basically simulates idling in a server. I'd like to know how well it works for people.

The latest version of the program will show you when you get new items. It will also display timestamps so that you know when you got them if you come to check later.
« Last Edit: September 05, 2009, 08:41:00 AM by tails »

Now I get it :D Will DL when power comes back on.

I made a "fake idle" sort of program. Need some people to try it out:
I'm trying it right now, seems to be working great.

We seriously need to have these hats come default with Blockland.

I'm trying it right now, seems to be working great.
I just updated it (uses a custom png now :D mega power)

I just updated it (uses a custom png now :D mega power)
The update is alot better than the old one. :D

Haha, now if Badspot only made this thing offical and would add hats on request, it'd be amazing.

Btw tails your picture is broken.

When you join a server and stay there for 55 minutes, leave, then come back and play for another 5 minutes, will you still get the 50% chance of getting a hat?

When you join a server and stay there for 55 minutes, leave, then come back and play for another 5 minutes, will you still get the 50% chance of getting a hat?

Every 25 minutes (from when the server started), each online user has a 50% chance of recieving a hat.

EDIT:

Found a flaw in your script. Lines 116 and 126 use return, where they should be using continue;. If someone has all hats or is a cheater, everyone who joined after them will not get their chance at a hat, and the function will be exited out of before it can save data and start the schedule.
« Last Edit: September 05, 2009, 10:22:50 AM by Truce »

I fixed it, Truce. Here everyone, I fixed the HatMod.cs, it's uploaded with my post. Just stuff it in your SimpleWell_HatMod.rar and let it replace.
Also, Pandan, I wish to modify the percentage to get a hat to be more like Valve's set. Can you PM me or tell me here how to change that 50% value to 10%?
« Last Edit: September 05, 2009, 11:13:52 AM by Lil Robot »

I fixed it, Truce. Here everyone, I fixed the HatMod.cs, it's uploaded with my post. Just stuff it in your SimpleWell_HatMod.rar and let it replace.

That wasn't really needed; there's a reason I didn't do it myself.

That wasn't really needed; there's a reason I didn't do it myself.
Oh, k..
Anyway, I'm making a BONK! helmet for the mod. Here's a preview.
Thanks, Pandan, for the base hat :D
Also, I need to decide on a color/texture for the soda cans. Should I use the TF2 one, or what color should I use?

His tags are 'forget' 'You'  :cookieMonster: