Author Topic: RTB Development  (Read 378662 times)

I suggest you get rid of the Mod Reviewers Who Don't Do Anything and get some actually decent active ones.

Would it help if I related it to pirates?
« Last Edit: October 13, 2009, 02:30:10 PM by Space Guy »

Space Guy, are you still the only pirate who does anything? I remember, it used to be that way.

Well I don't blame Ephi for not doing much, as he is working on RTB and Ephi RPG (maybe).
Others are not excused.

What are the terms for being a mod reviewer? I'm running out of things to do these days.

I've been doing a fair bit of reviewing recently. Generally short of time with work and other things to be blowing lots of time on the internet. The volume of add-ons being submitted hardly calls for 4 or more Mod Reviewers.

The requirements for being one are essentially "if I trust you enough to not screw things up, and you're not a richard". This rules out 99% of the community.

I've been doing a fair bit of reviewing recently. Generally short of time with work and other things to be blowing lots of time on the internet. The volume of add-ons being submitted hardly calls for 4 or more Mod Reviewers.

The requirements for being one are essentially "if I trust you enough to not screw things up, and you're not a richard". This rules out 99% of the community.
* Packer cuts his wrists.

I've been doing a fair bit of reviewing recently. Generally short of time with work and other things to be blowing lots of time on the internet. The volume of add-ons being submitted hardly calls for 4 or more Mod Reviewers.

The requirements for being one are essentially "if I trust you enough to not screw things up, and you're not a richard". This rules out 99% of the community.
I'm guessing it's a trust issue for me.

The requirements for being one are essentially "if I trust you enough to not screw things up, and you're not a richard". This rules out 99% of the community.

Why are you a mod reviewer for your own community?  :cookieMonster:

On the serious side, I can see why you're being conservative about it, but one more would be nice.

Resonance_Cascade has been selected as our new Mod Reviewer.

The requirements for being one are essentially "if I trust you enough to not screw things up, and you're not a richard". This rules out 99% of the community.
I'm not a richard!
:D

I'm not a richard!
:D
Are you trusted enough to not screw things up?

Is there going to be add-on grouping in RTB4? Like setting some add-ons default and making add-on groups?

Is there going to be add-on grouping in RTB4? Like setting some add-ons default and making add-on groups?
That's going to be in another version of RTB3.

I've added player list display back to the RTB Server Browser on our forums which is here: http://forum.returntoblockland.com/serverBrowser.php

It's pretty basic at the moment, it doesn't even show which servers have RTB or not but I'll be working on it occasionally and improving it.

I've added player list display back to the RTB Server Browser on our forums which is here: http://forum.returntoblockland.com/serverBrowser.php

It's pretty basic at the moment, it doesn't even show which servers have RTB or not but I'll be working on it occasionally and improving it.

One of the features that might be nice to have (even if it's only on the website) is to have a button that searches for servers with x add-on(s). For example, I could type in Gamemode_Zombie and Weapon_Shotgun, and it would give me a list of online servers with both those add-ons enabled.

Unless I'm mistaken, not showing who the players are in a private server is turned on by default in RTB prefs, yet only two of the private servers I looked at showed "Could not receive player list" (my guess is that they don't have RTB).  I highly doubt every host would purposefully change that, which leads me to wonder if RTB is bypassing that setting?  I be completely wrong in my assumptions, so just say if I am.