Author Topic: RTB Development  (Read 379953 times)

Mod Resources would probably be an on-site thing, right? I could imagine idiots seeing it as part of regular Add-Ons, and getting pissed "I downloaded the tree, where is it?!" without realizing it was just a resource to be made into something else...
With a sufficient paragraph-long summary at the top of the page, I think it would work out fine. :P

With a sufficient paragraph-long summary at the top of the page, I think it would work out fine. :P

People don't read paragraph-long summaries. If I ever get around to doing something like this it won't be hooked into the in-game system.

Ephi, will the new, "Chat" feature that you've implemented in RTB 4 come with a votekick function?

The problem is that if it has votekick, people will deliberately abuse it to harass users.

But if it doesn't, won't it just use the same anti-spam techniques that Blockbot uses? (Which are somewhat restrictive :/)

Ephi, will the new, "Chat" feature that you've implemented in RTB 4 come with a votekick function?

Definitely not. BlockBot will be present in the new public rooms. I'm not sure how she's restrictive - just don't spam or use caps lock excessively and you're fine.

Definitely not. BlockBot will be present in the new public rooms. I'm not sure how she's restrictive - just don't spam or use caps lock excessively and you're fine.
I type somewhat fast, and whenever I want to talk in global IRC I have to manually slow down my sentences to avoid hitting the flood limit and getting kicked.

That's not BlockBot. It clearly said who you were kicked by (*.centralchat.net).

That said, you do talk excessively. Try not talking so much.

That's not BlockBot. It clearly said who you were kicked by (*.centralchat.net).

That said, you do talk excessively. Try not talking so much.
Haha


after the update I am no longer able to connect to connect :\


nevermind =p
« Last Edit: September 17, 2011, 04:18:57 PM by Crown2 »





Changelog:

Code: [Select]
Server changes:
 - Fixed issues with unset variables.
 - Fixed some sql injection vulnerabilities.
 - Fixed string encoding when querying the auth server.
 - Added room moderation.
 - Added net io exception handling.
 - Re-worked the user blocking mechanism so blocks persist beyond destroyed relationships.
 - Added ability to send pms to non-friends.
 - Added support for players to ignore server invitations (#175).
 - Changed ping interval to 30 seconds from 5 minutes to counteract router connection tracking issues causing disconnects for some people.
 - Changed room manifest to be sent as chunked xml instead of all in one long string.
 - Added a few special exceptions for BlockBot.
 - Added some further auth checking to prevent any tomfoolery.
 - Changed how local admin login works.
 - Added global system notice support.
 - Changed server to use a poll-based reactor instead of select-based for better unix performance.

Client changes:
 - Fixes console error about unrendered invite on chat session window.
 - Forces chat notifications to be sticky.
 - Clears recycled GuiInputCtrl values.
 - Added some missing button state images.
 - Removed duplicate MouseEventCtrl definitions.
 - Added ::onWake check to make sure the mod manager is visible (#172).
 - Added a download button to the packs list which does nothing. Yet.
 - Added a connect client disconnect to the onExit() method to prevent the game leaving the connection hanging when they close Blockland.
 - Better handling of the escape key to close modal windows before the main window.
 - Added connection re-trying.
 - User blocking now persists beyond removing the user to prevent them re-inviting you.
 - Fixed how friend request success is determined. Much safer now.
 - Added ability to send messages to people not on your friends list.
 - If you have a chat window open with a friend then remove them, a notice is shown.
 - Added option to disable server invitations.
 - Fixed slight memory leak with server request tokens stacking up on the socket object.
 - Added room admin support (kicking/rank changes).
 - Now asked if you want to block future friend requests when you reject a request.
 - Added support for a new range of GuiMouseEventCtrl callbacks (right mouse interaction + dragging).
 - Menu items can now be right-clicked, more usable as users expect this anyway.
 - Implemented new way of setting ctrl pointers for guis created by script. Much less object iteration and tree traversal.
 - Removed useless "allow PM" option from room settings.
 - Added modal windows for chatrooms + script support.
 - Double-clicking a user in a chatroom now opens a chat with them.
 - Sorted all images into a better folder structure.
 - Added new overlay menu buttons.
 - Fixed some dodgy menu handling callbacks.
 - Reduced the double-click time interval for menus.
 - Added hide/show functionality for the room admin button.
 - Optimized room manifest rendering.
 - Removed direct manifest user delete calls.
 - Rendering of room manifest now happens after manifest download is complete.
 - Fixes the default colorset creation on osx (#179).
 - Settings pane now saves whenever you change something (#183).
 - Names only show in green if someone is your actual friend and not just invited.
 - Removing a user correctly re-adds them back to the temp roster (#182).
 - Added auth fail packet handler.
 - Removed some debug code.
 - Fixed a crash related to how TCP/HTTP objects were being deleted.
 - Overlay opening will now reposition windows that are positioned to the left or top of the screen (#186).
 - Removes server invitation sticky notification if the user signs out/leaves the server (#185).
 - Added a manual for RTB.
 - All gui windows default to the position "0 0" on the overlay.
 - Fixed a dodgy always-true condition in the color manager.
 - Added system notice support to the chat client.
 - Options window no longer resizes.

After updating to v4 RC 1, I was greeted with this nasty little bugger.

(I restarted to see if it was just this once - nothing changed)

I had many friends previously, just so we have that clear.
Am I the only one, or has the update caused any others to lose their list of friends?