Author Topic: Being Able To Wrench.... Players? And Vehicles?  (Read 821 times)

Since lots of people suggest input events pertaining to Players and Vehicles, why not being able to wrench players that have your trust?
And people's vehicles that you have trust too.

Why not? :D

What would that accomplish? A walking item/emitter spawn?

Wrenching certain vehicles would be nice. You could change around stats and the like
:D

Though why would you want to wrench a player

Though why would you want to wrench a player
For example:
onKilled -> Corpse -> SpawnExplosion

I know, it can be done with playertypes. But it's just more datablocks.

OnKilled -> Player -> FireRelay
OnRelay -> Player -> Addvelocity 0 0 99
OnRelay -> Player -> FireRelay

:0
would be a bit abusive dontcha think?

OnKilled -> Player -> FireRelay
OnRelay -> Player -> Addvelocity 0 0 99
OnRelay -> Player -> FireRelay

:0
would be a bit abusive dontcha think?
I suppose.

being able to change vehicles speed and bounce and stuff with the wrench would be pretty awesome :o

Wrenching a player should temporarily change their body parts (chest -> thin etc.), similar to spraying them.

Wrenching a player should temporarily change their body parts (chest -> thin etc.), similar to spraying them.
That would be awesome :O

Wrenching a player should temporarily change their body parts (chest -> thin etc.), similar to spraying them.
Epic idea.

would be a bit abusive dontcha think?
New trust setting?
I would love this :D

How would you wrench yourself


Wrenching vehicles would be nice.
Players, no.