Author Topic: v13 released  (Read 32456 times)

Take a deep breath everyone.

That's the smell of progress.

Goddamnit. Macs can't update yet.

It's possible, but that might end up with even more 'status updates'.

I seem to be getting a lot of syntax errors when opening the minigames GUI...
Sure it will be inefficient, but you could make only small updates, but with a larger amount each update.

I seem to be getting a lot of syntax errors when opening the minigames GUI...
... when Team Deathmatch is there. Trace seems useless as the errors happen in default CreateMinigameGUI::refresh, not mine.

... when Team Deathmatch is there. Trace seems useless as the errors happen in default CreateMinigameGUI::refresh, not mine.
Edited any minigame-variables that triggers the errors?



haha you guys.

i use all of maybe 3 addons. so my game isn't broken with every update

haha you guys.

i use all of maybe 3 addons. so my game isn't broken with every update
I try and make Add-Ons with original functions so they get broken every update.

Lol@TDM.  Welcome to the remote fail list.  Space Guy, you may begin committing seppuku.


Lol@TDM.  Welcome to the remote fail list.  Space Guy, you may begin committing seppuku.
Oh, joy. It can be removed from there, right?

And now it's going to be really hard to actually fix.

Yay I got all my stuff moved.

Can I have the minigame GUI source or something, I can't tell what's causing these errors since eval doesn't show up on a trace and can't be packaged. If it's even eval at all, it could be a GUI command. Which also doesn't show up, yay.
« Last Edit: September 30, 2009, 01:23:15 PM by Space Guy »

Oh, joy. It can be removed from there, right?

And now it's going to be really hard to actually fix.

As far as I know, the remote fail only works with versions with a specific CRC.  So, any changes you make should allow it to run.