Author Topic: Biplane and or stunt plane with a mounted gun  (Read 765 times)

The request is in the title. haha. Is it possible for some one to make this. Just add a gun to the front of one or both of these vehicles plz. Dogfights (plane fights) would be a bit more fun. :DD

you couldn't just use a minigun? that or use stratofortress's

Mounted turret guns on, say, the Jeep are hard enough to aim. Adding one to a vertically moving plane and it's impossible to aim at the nearest hillside, let alone hit another moving target.

Mounted turret guns on, say, the Jeep are hard enough to aim. Adding one to a vertically moving plane and it's impossible to aim at the nearest hillside, let alone hit another moving target.

In a way, The B17 by Strato isnt too hard, But that plane also doesnt move nearly as fast as the Biplane or Stunt plane would. Good Idea, But as he said it would be really complicated to aim.

i think these planes need guns, everyone uses guns with them

Mod the plane you dip  :cookieMonster:

1. Host a server. (Single player is k)
2. Spawn a Warthog. (Or any other vehicle with a good turret that you like)
3. Type /getid on the turret.
4. When you see the random numbers, memorize/write them down. Just make sure you can know them.
5. Spawn a stunt plane or biplane.
6. Type /getid on the plane.
7. Rememorize this ID, too.
8. Type 2ndID.mountObject("1stID,1-4");
I think this should work. I've always tried stuff like this, but my console hates me. :c

1. Host a server. (Single player is k)
2. Spawn a Warthog. (Or any other vehicle with a good turret that you like)
3. Type /getid on the turret.
4. When you see the random numbers, memorize/write them down. Just make sure you can know them.
5. Spawn a stunt plane or biplane.
6. Type /getid on the plane.
7. Rememorize this ID, too.
8. Type 2ndID.mountObject("1stID,1-4");
I think this should work. I've always tried stuff like this, but my console hates me. :c
I'm trying to get the turret from a stryker to a tank and I'm putting it this is the console.
31187ID.mountObject(30233,1-4);
Is that right or wrong?