Author Topic: Event_Bots (v2)  (Read 21567 times)





Is there a way to make them act like portal turrets and only aim one way


*Ahem*
*Ahem*
How hard can it be to click two links?
Is there a way to make them act like portal turrets and only aim one way
Just use regular bricks for that.

Yes, what I'm going to do is have the bots drive the vehicle (AI vehicle or not) in the direction they would if they were walking.

That seems like it would work for a Rowboat, but what if the said bot were to drive something like a car? Would it work the same way?

Edit: Also, would it be at all possible to make the player work with the setMovement event?
« Last Edit: October 14, 2009, 07:58:03 PM by Orthone »

That seems like it would work for a Rowboat, but what if the said bot were to drive something like a car? Would it work the same way?
Yes.

*Ahem*
How hard can it be to click two links?Just use regular bricks for that.
Have you played portal? When the turret sees Someone in their field of view, it will fire at them until target is lost.

Nice addon, Hope you release more great add-ons like this.

Have you played portal? When the turret sees Someone in their field of view, it will fire at them until target is lost.
Just use regular bricks for it.

I have found a error, when I use the 'onPlayerTouch' event, when someone touches that brick it gives me the console error 'Syntax error in Input.'

I have found a error, when I use the 'onPlayerTouch' event, when someone touches that brick it gives me the console error 'Syntax error in Input.'
I've never seen this happen and the event is working fine for me. Send me a console.log of this happening.

Alright, I'll do that right away.

Interesting.. It started working again.. Thats odd.