Author Topic: Heedicalking's Modern War  (Read 128330 times)

That is a seperate script but I might release it.
Like this?
Code: [Select]
function MiniJetvehicle::onImpact(%this,%obj,%data)
{
%speed = vectorLen(%obj.getVelocity());
if(%speed > %obj.dataBlock.minMiniJetSpeed)

%trans = %obj.getTransform();

%p = new Projectile()
{
dataBlock = jeepFinalExplosionProjectile;
initialVelocity  = "0 0 0";
initialPosition  = %trans;
sourceObject     = %obj;
sourceSlot       = 0;
client           = %obj.client;
};
MissionCleanup.add(%p);
         if(%obj.destroyed)
            return;
         %obj.setDamageLevel(%this.maxDamage);
         %obj.destroyed = 1;
         %obj.schedule(10,"finalExplosion");
         if(isObject(%obj.spawnBrick.client.minigame))
            %respawn = %obj.spawnBrick.client.minigame.vehicleReSpawnTime;
         %obj.spawnBrick.schedule(%respawn,"spawnVehicle");


}
I used this code to edit  the planes i had.
The code is from StratoFortress's planes though. :P

add the type of biplane that attacked the oh i forgot the name so ill say this that biplane that drops torcreep's please then more biplanes to make WWI servers have fun modeling


Like this?
Code: [Select]
function MiniJetvehicle::onImpact(%this,%obj,%data)
{
%speed = vectorLen(%obj.getVelocity());
if(%speed > %obj.dataBlock.minMiniJetSpeed)

%trans = %obj.getTransform();

%p = new Projectile()
{
dataBlock = jeepFinalExplosionProjectile;
initialVelocity  = "0 0 0";
initialPosition  = %trans;
sourceObject     = %obj;
sourceSlot       = 0;
client           = %obj.client;
};
MissionCleanup.add(%p);
         if(%obj.destroyed)
            return;
         %obj.setDamageLevel(%this.maxDamage);
         %obj.destroyed = 1;
         %obj.schedule(10,"finalExplosion");
         if(isObject(%obj.spawnBrick.client.minigame))
            %respawn = %obj.spawnBrick.client.minigame.vehicleReSpawnTime;
         %obj.spawnBrick.schedule(%respawn,"spawnVehicle");


}
I used this code to edit  the planes i had.
The code is from StratoFortress's planes though. :P
Mine effects all planes and is toggle able through RTB.

Mm could you add sounds in later updates? Id like tank sounds preferrably..

Crocodile from 'The Outfit' by any chance?
On-Topic: Crocodile needs more Shades.

Mm could you add sounds in later updates? Id like tank sounds preferrably..
The tank has sound.

The B24 looks like a luftwaffe transport plane. exept it has six propellers

Mine effects all planes and is toggle able through RTB.
Okay to me. =D

Won't let me download, post different link. 

Nice, but the crocodile wheels need works

you know ther is such things as fdlame trower tanks they wer tanks with flame trowers bilt into them thyat wer used in WW2

Won't let me download, post different link. 
Right click the links and hit save target as or something.

Is the mount point supposed to be like this?

The tank has sound.
No not firing, I ment tank belt moving sounds..