I don't know if it was a bad copy or just me, but this overwrote the default "bullethit" sound. I'll try redownloading.
Whoops, my fault. Didn´t realize that the datablocks have the same name. To be secure that nothing will be overwritten and the datablocks are unique, I will change all datablock names a bit.
why did the grenade remind me of donkey kong 64
Cause its half orange half grenade, am i right?
Not a orange, a grapefruit! :D And it is supposed to look like the donkey kong 64 grenade ;)
These models aren't half bad, how much of the scripts are completely customized?
Well, I took the scripts from the original gun and the rocketlauncher as basic scripts and started to change and learn. I looked at other scripts, looked how that works, what is needed for that and that, and played around a bit with the values. I never copypasted something, except for the spread-script and the grenade script that removes the grenade from the inventory after it is thrown.