Author Topic: Shadows in Blockland!  (Read 5612 times)

Hot.

Especially the flat sides.

lol, all the ramps are gone

I like. You've got weird angles it still looks like there's more than one light source but this is very nifty.
I decided to put more than one light source after all, if I didn't, your build looked like some kind of apocalyptic junkyard.
also, it looks like it doesn't render ramps.
That's cause it doesn't (yet).
once I implement a few more things
It's on my list.

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New: Here's the pyramid.

Holy stuff, love in a can.

Also, apocalyptic junkyard GOGOGOGOGO

Is this done by a program or script?

Is this done by a program or script?
A combination of both.

Note to self: Get a lot more ram!

Progress shot:
« Last Edit: December 16, 2009, 10:44:18 PM by BobAndRob »

Why the pixeled out part?

lol ldraw

Blockland will never have shadows cast from bricks.
It would eat CPUs for breakfast.

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It would eat CPUs for breakfast.
Lol.

lol ldraw
Yes, that was the first 3d model format I could write models in by hand, vertex by vertex (I was 9 when I started). I still use it today.


Bisjac's build contest thingy as viewed from inside some random tower:
« Last Edit: December 16, 2009, 10:52:48 PM by BobAndRob »

Nice, so you have a way to convert .bls to ldraw.
:U

Now give it to me, and no one will get hurt :D

Funny because this will never reach Blockland by normal means.

Shadows make Blockland lovey-fine.

...

BADSPOT USE UNREAL ENGINE OR ADFAKDFMBL

Funny because this will never reach Blockland by normal means.


Nice, so you have a way to convert .bls to ldraw.
:U

Now give it to me, and no one will get hurt :D
Nah, this isn't from ldraw. That was a separate project.
It would be extremely impractical as I want to implement lights from bricks and emitters and stuff.
I'm working on being able to render blockheads as well, but I don't have a way of figuring out where all their nodes are, so all my people look like standard non-moving blockheads no matter what threads are playing on them when I run my BL sided script.

I feel like making a giant image now. What build should it be of?
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