Poll

like?

yes
12 (46.2%)
no
8 (30.8%)
no charger
0 (0%)
no defribulater unit
1 (3.8%)
maybe
5 (19.2%)

Total Members Voted: 26

Author Topic: l4d 2 things  (Read 1762 times)

OK My name on bl is marcas fenix i know i said to much l4d in bl but with l4d2 i kinda want some things OK i HATE the zombie copy's (witch hunter smoker tank idk about boomer) but a charger pls that's it and i want the defibrillator unit if i spelled wrong pls correct and if my spelling you don't know its when they go 3 2 1 CLEAR! and they zap you to life pls make that so if you hit a player killed it brings em to life
« Last Edit: January 06, 2010, 07:12:32 PM by im a fish5 »


You just told us the name
OK My name on bl is marcas fenix i know i said to much
Dead people cant get alive with a defibrilator once they are dead :D

They COULD but it might take alot of scripting, They'd also have to make the bodies stay there not disappear in less then what, 7 secs? But I see what you mean by it, It would be awsome for Rontodo's Subway.



Zombie Smasher (sort of like the Charger except no pinning) I made for Iban's mod, where its special attack breaks through bricks and runs over players.

Zombie Smasher (sort of like the Charger except no pinning) I made for Iban's mod, where its special attack breaks through bricks and runs over players.

Bithcin

am I missing something here? or is this just irrelevant.

Zombie Smasher (sort of like the Charger except no pinning) I made for Iban's mod, where its special attack breaks through bricks and runs over players.

Yea I saw that in your server once :D It rocks, I noticed though it just kind of stops and slows donw when you hit players though. Maybe you could add an effect that changes the player's velocity so they get lucnhed back a bit?

On-Topic: http://forum.blockland.us/index.php?topic=95728.msg1812196#msg1812196 <- This

Yea I saw that in your server once :D It rocks, I noticed though it just kind of stops and slows donw when you hit players though. Maybe you could add an effect that changes the player's velocity so they get lucnhed back a bit?
I don't know how long ago you saw it - a while back I changed the acceleration so he gets to top speed quickly and already runs over players in a few seconds if they don't get out the way. Players not killed get bumped backwards a bit, but I didn't add the instant speed boost like when he goes through bricks as this would make it an instant kill in all cases.

This could be done as a secondary downed state.

-SUPER GRAMMER FAIL SNIP-

Learn some Grammer.
Ontopic:
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