Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 804309 times)



The Sniper Carbine needs a longer range than like

0

HOW DO I MAKE ADDONS!


The Sniper Carbine needs a longer range than like

0
edit the .cs yourself

search for raycast distance and change all values to like 400 (distance in brick studs)

Well I tell you hwat

we need one o them...multiple shot grenade launchers

like the MGL


Also SMG ammo display is still borked

get on it, Bushbush

wait what's wrong with the SMG ammo

Once you fire, it doesn't display the ammo until you switch to another thing and switch back to it


inb4 look at his name
He could just press the caps lock button again.

What I absolutely hate about this pack is how only the pistols and snipers only have raycasting.
Like it's implying that rounds from pistols and snipers are faster than the other weapons.

What I absolutely hate about this pack is how only the pistols and snipers only have raycasting.
Like it's implying that rounds from pistols and snipers are faster than the other weapons.

Funny, I just tested the weapon pack and I found that pistols and snipers had projectiles.