Tier+Tactical 2.1 • UPDATE 9/23/2012

Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 720896 times)

And Frog's fell off the loving earth

Right behind you...

And Frog's fell off the loving earth

like seriously what happened to it

Last thing I knew, he was working on the 40k stuff, but again, he hadn't even up'd some of the coding to the recent edition of T+T, among other things. Kinda miss him, he was a fun person to work with when I was doing beta work for him-

Right behind you...

*Titlecard shows up, pain sounds*

Yes, I'm dead. This is my mother posting for me.

But, srsly folks.

 If anyone still cares about FW, I was considering remastering a select few of the weapons. I don't want a big pack to fumble with and, honestly, it was a chore to even start going about fixing bugs or making tweaks in that pack. So, if there is anything to become of my pack, it'll be smaller. Probably for the better.

No guarantees that I'll finish though.

Frog and Bushi should work together and make a new weapons pack


Yes, I'm dead. This is my mother posting for me.

But, srsly folks.

 If anyone still cares about FW, I was considering remastering a select few of the weapons. I don't want a big pack to fumble with and, honestly, it was a chore to even start going about fixing bugs or making tweaks in that pack. So, if there is anything to become of my pack, it'll be smaller. Probably for the better.

No guarantees that I'll finish though.

Well, if ya need anything tested at least, ya know at least someone to ask ','

Bushidooshi, have you had trouble with raycasting weapons?
Like, did you set the range of the sniper rifle on amounts of 100's because otherwise it would freeze?
Then i would suggest this.
However, i guess the range is fine like it is now too. :)
But just saying, maybe you could like put this in an update sometime, just so that people don't grab a sort of broken version from T+T's package.
It's not a big deal, but just convenient.




You know, T+T needs the Classic Shotgun back

I suggest a lever action shotgun cause those are nice

You know, T+T needs the Classic Shotgun back

I suggest a lever action shotgun cause those are nice
Both are in the pack, you just have to enable them by modifying the server.cs

Both are in the pack, you just have to enable them by modifying the server.cs

Classic Shotgun doesn't seem to work correctly

and neither does the Lever Shotgun
« Last Edit: August 06, 2013, 09:42:52 PM by Mr. Jelly »

Classic Shotgun doesn't seem to work correctly

and neither does the Lever Shotgun
...that's why they aren't enabled, they're test weapons.

...that's why they aren't enabled, they're test weapons.

I don't think I've ever said this before

but that is the most condescending ellipsis I've ever seen