Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 811202 times)

can you do something for me chage the rpg's model to me it looks like the tf2 slodiers driect hit.

The right one is his "Scoped Bullpup", I think.

Left one looks a bit like this - is it the "slow bolt-action firing, uses a clip, some special bonus" one I suggested?
:o



the sniper looks like an SV-98, or to you nubs the artic warfare magnum.

Idea: One of the sentry replacements is the Beehive. You attach it to a brick above you and it uses metal to spawn small robotic Bees that will attack enemy players on sight, by going up to them and whacking them in the face with a stinger. The bees have 5 hp, the Beehive only 50. There can only be 4 bees out per hive, and hives have no form of protection. The hive can make 8 bees before needing more metal. When bees have no target, they roam around, keeping within 100 stud range (rtb preferable) of the hive; y/n

-snip-

That's a cool idea, I have to say. However, remember this game's engine isn't the best one out there. I'm not sure it could handle so many bots.

I love the looks of them.

The sniper has a snipery look and the one looks awesome, though it looks a bit weird.
I don't know what it will be but it seems like the barrel is square. :o
classic lgm


classic lgm
He said it would be total new weapons.

Not reskins.

i think the one on the right is a frag grenade laucher or a rocket l.

i think the one on the right is a frag grenade laucher or a rocket l.
Ya I think your right, I was in his server not to long ago and messed around with it.

i think the one on the right is a frag grenade laucher or a rocket l.
Certainly looks like a heavy weapon, yes.

Inb4heavyweaponsguyquotesnipo rwhatever

Certainly looks like a heavy weapon, yes.

Inb4heavyweaponsguyquotesnipo rwhatever

I am Light Firearms Gal...

See post on next page.
« Last Edit: October 13, 2010, 05:31:36 PM by IsaacKronenFaust »

the one on left.. COUGHPERCISIONRIFLECOUGH... srry about that nvm i forgot what i was going to say.



Quote from: IsaacKronenFaust
You see, a balanced weapon pack contains weapons that are used for different enemies and situations. I think a Pistol is hardly something you can just go out into battle against Rifles, Shotguns, and Machineguns. Yet, you can use the Pistol in this pack as a primary weapon, and just have a bunch of Stick or Concussion Grenades in the other four slots. It has Machinegun-like firerate(if you click fast enough), can kill a Standard Player in 5-7 shots(that's three or two players in one magazine), and has instant-hit capabilities. A range of 400 gives you a shot from the door in the Bedroom to a target that's just before the lamp. The Bedroom is 500 long, and 297 wide.

Even if you use up the Grenades, the Pistol can still be used to fight off enemies who are using bigger, more powerful guns. The way I see it, you should be using a primary weapon, like a Machinegun, Shotgun, or Sniper Rifle, and have a Pistol for backup.

You encounter two players, both armed with Combat Shotguns. You fire everything you got from your Battle Rifle at them, and manage to kill one of two players in front of you and heavily damage the other. The second enemy player is quickly firing at you with his Combat Shotgun. You're hit many times and nearly dead, so you take your Pistol and finish off the Combat Shotgunner with two or three shots. This Pistol would be too weak per shot to be used as a primary weapon, and doesn't have an amazing firerate, but has a very fast reload speed, so in case you do empty it, you won't be standing there for 2 seconds trying to reload.

Also, the Pistol in this pack does really high damage to vehicles. 2 shots to a MAS Swarm Fighter, 6 shots to a Biplane, 12 shots to a Jeep and Stunt Plane, 17 shots to a Tank, 28 shots to Jaydee's Bomber, and 56 shots to a Pelican. I think it should either have a significant drop in firepower with raycasting, or a decent drop in firepower without raycasting.